So, having to make a 2D game in a Program called Stencyl that has to be based on the idea of a Virus.
My Idea:
Gameplay:
Top down styled
Set in a facility
story:
A [insirt proffession] to infiltrate a facility developing
a virus for military for Unknown intentions.
You go on, get infected after a while and start to
develope more abilitys (unlockable with XP?)
set:
Range of levels
Keycards / Destroy machinery mechanics
pits / walkways
Enviroment traps
Enemys:
Range of easy ones to start with
larger harder enimys later on with differant items
PLayer:
Health bar
Xp bar / buy power up items?
gun mechanic / mulitpul items / Melee?
Need:
Door mechanics / detect items
Ai / Ai guns
Ammo mechanics
Hud / health / ammo / type / items
Wall collisions
Set health for breakable machinary
Mouse aiming
Items:
health packs
ammo packs / differant sets
pistol
assult rifle
shotgun
rpg
keycards / 3 levels?
Need to think on:
Timer for levels with xp bonus based on time left at end of level
bullet damage is random?
AI:
Scientist / personal
Security
Grunts
Heavy security
2 or 3 boss type enimys
Ideas if i get far enough:
Stats screen on level end.
So, thats that. Ideas and feed back welcomed.