So, having to make a 2D game in a Program called Stencyl that has to be based on the idea of a Virus.
Top down styled
Set in a facility
A [insirt proffession] to infiltrate a facility developing
a virus for military for Unknown intentions.
You go on, get infected after a while and start to
develope more abilitys (unlockable with XP?)
Range of levels
Keycards / Destroy machinery mechanics
pits / walkways
Range of easy ones to start with
larger harder enimys later on with differant items
Xp bar / buy power up items?
gun mechanic / mulitpul items / Melee?
Door mechanics / detect items
Ai / Ai guns
Hud / health / ammo / type / items
Set health for breakable machinary
ammo packs / differant sets
keycards / 3 levels?
Need to think on:
Timer for levels with xp bonus based on time left at end of level
bullet damage is random?
Scientist / personal
2 or 3 boss type enimys
Ideas if i get far enough:
Stats screen on level end.
So, thats that. Ideas and feed back welcomed.