Story is an easy but tough thing with our project, As we are a multiplayer game we don’t need to create a massive thing to span over hours, But we do need something thats easy to pick up on and fits to why you are doing what you are doing.


We went through many ideas such as, one player being a law personal such as a cop or building security and the other playing being a simple thief. After a long while of going through ideas we landed on simply being spys, You dont really need to explain much about them, people know what spys are and do from TV/films ETC.

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