Code

Unity: c# .ini parser big update

Previous post: http://blog.kennyist.com/?p=864 Github: https://github.com/kennyist/Unity_tools In this version i have added the ability to have sections and have also updated the ini formatting. With sections you can also use multiple keys with the same name as long as they are in different sections. The usage is pretty much the same Read more…

By kennyist, ago
Code

Unity: .ini file parser script (c#)

I have created a .ini file parser for unity, This script enables you to easily create, edit and delete .ini files while being able to fetch and change values stored in them. ini files are mainly used to store settings, such as a games graphics settings, but can easily be used for anything else as its just a variable storage device. I have also added the ability for you to add comments to any variables stored, So if you were to edit the file in a text editor, comments will be shown next to them. (more…)

By kennyist, ago
3D Game

Unity 3D: iTween animation

I was tasked to use iTween for Unity to create helicopter movement and rotor movement.   After looking through the iTween documentation which can be found here, I created a new scene and placed down a provided helicopter model and a camera, I then started to work on the script Read more…

By kennyist, ago
Minecraft

MineCraft – point/signal visualiser

Note: This is in Feed The beast mod, Requires ComputerCraft and RailCraft mods. I have coded a signal and point visualizer for Advanced computers in Computer craft to display what state points and signals are on a line. I made this for a automated system me and someone else is trying to do on a FTB server. (more…)

By kennyist, ago